SXD34
New Member
Posts: 11
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Post by SXD34 on Jul 14, 2004 11:44:13 GMT -5
The mobs in mino temple are (imo) too fast.
Wizards cannot solo them unless they trap them in particular places (which isn't really a great idea).
When wizards are in a group, and they t-bolt the mobs, they will run after the wizards.
All this makes for not much of a fun group hunting at MT.
Possibly slowing down the mobs and adding some mobs that attack from a distance, will solve both these problems.
Thnx.
P.S The mino commanders can be easily solo'd by the wizards by simply trapping them round corners and such.
The item's dropped are much too rare, soon a few wizards, (possibly including me) will have so many rares, we will create new accounts just to store them.
Eventually, I'll become a bit like Al Capone, trafficking all rares coming in and out of the community.
Ok, maybe I won't but it will happen.
Maybe changing the MC's drop file, or making it do a long distance attack will hinder these nuaghty gangsters, soon to rule the underworld that is CrsytalServer.
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Post by Zorro on Jul 14, 2004 12:40:36 GMT -5
i think the mobs in mino temple are ok, but the white mags are a pain in the arse they are way to fast and them being able to para is unfair on us poor wizzes i dont think mino commander need its items making rarer it hardly drops anything rare realy only the lvl 26 items need making rarer realy the rest are ok
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Post by Crystal on Jul 14, 2004 14:43:08 GMT -5
I like the distance attack idea but I do not know of anyway to do it other than giving them the elec zombie attack which i dont really wanna do. Anyone know anything about this? I would not give the attack to MCs but rather to ThunderMinos. MCs hit too hard for that to be reasonable.
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