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Post by Ardbeg on Dec 18, 2005 8:18:29 GMT -5
Slave cave and the other two caves were a Game Network creation when they fell foul of Wemade and had to create their own new stuff to keep people happy. The drops were good in slave cave because they also set them to have better odds on dropping. The original boss mobs and all other mobs can drop many things but its down to the "odds" on them dropping. Its 1/800000 I think for a para to drop from a Wedgemoth. So you could kill 800000 and still not get one. Euro mir has got too easy as they have added more and more stuff. You even have a "Chief" npc that takes you to the first floor of any dungeon.
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